
Callic Veratar
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Posted - 2011.01.06 18:55:00 -
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Originally by: PC l0adletter Information on how to use the in-game portrait capture that you discuss would have been, yknow, useful.
I'm glad you guys think you're "making history" by having a 3-D avatar creator. Whatever they sprinkle in your coffee must be really amazing stuff. Or, dare I say, "AWESOME" stuff!
Personally, I would be much more interested to see you make a quality game by implementing balance tweaks in a timely manner (AFs, black ops, EAFs, field commands... all neglected for years), making PVE content actually challenging and interesting (aside from wormholes), delivering on that industry expansion... ever, shutting down bots with prejudice, devoting more resources to the fight against lag -- seriously looking into multi-threading on the server side, updating or (even better) APIing the UI so it isn't so god awful.
You know what would be really awesome? Being able to engage in a 2000-person fight that was responsive and lag-free. Having more than a handful of ships to pick from that would not be laughed off the field ("hey guys, I brought my eos!"). Not having to click 100 times to batch up 10 identical invention jobs. Having mining be something lucrative and dangerous and requiring of some player skill.
Lastly, how many more dev blogs are we going to have to read about this character creator? We get it. It looks neat, and I'll probably spend a half an hour playing with it. And then what? What, exactly, are we going to be able to do with our new avatars? Where is the gameplay? I mean, I'm as thrilled to support synergies with WoD as the next eve player, but I don't think you guys have really thought this through.
So... what you want is Incursion, Incarna, and the subsequent 3 expansions right now, and believe that CCP is capable of such a thing? I wish I lived in your world.
Balance Tweaks: Faction Ships, Rockets, T2 Ammo, and Doomsdays PVE: Live Events and Incursions Industry: PI last release with improvements incoming Bots and Lag: Do you not read the devblogs? This is nearly constant work. Multithreading: I'm not sure what you think this will fix. It's a neat idea in theory, but would likely require them to rewrite everything on the servers to prevent races and desynchronization. Especially with the heavy reliance on databases, this would be a nightmare to do. UI: Again, read the devblogs, there are updates coming.
Fleet Fights: 2000 person fleet fight that's responsive and lag-free? Most things in real life that involve 2000 people aren't responsive and lag-free, let alone one where we're spread all over the planet. Ships: Find better/unique fits. This is balancing again, though. It's slow, but coming. Batch Operations: See UI improvements, they're coming (probably). Mining: Seriously? (Maybe Comet mining will fulfil this desire, but yea right...)
DevBlogs: They could stop writing DevBlogs. But then you'd complain about not enough DevBlogs. Avatars: Really? "What are we going to be able to do?" Incarna/Ambulation/Walking-In-Stations was announced in 2006. THAT IS THE GOAL.
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